![]() ReaStream can't work long distance, but that's not a problem since Sonobus can. So, it sounds similar, but it is not what I am talking about. Ninjam is a jamming protocol and, as far as I know, works client-to-server and solves the latency problem by delaying everyone's audio for one or several bars of the predefined tempo. I`m not sure if it will works, but if the issue is measuring latency, you can send SMPTE code along with normal audio stream and enable SMPTE follow on slave machine.Īh and if thats not enough aligned you can imagine kinda test implulse stream for calibrationg real audion delay then do some script script work for compare how slave audio far from supposed position Maybe composer could send MIDI-Time-Clock track as audio to performer, and performer could send it back, but then, how to get Reaper to analyze this MTC track and latency-compensate based on that? This is, I believe, easily achivable with two Reapers, each with Sonobus as VST-fx and some clever routing.īut, the part I can't figure out is how to have composer's Reaper remote-record an incoming Sonobus stream and latency-compensate it properly to line it up correctly with other, already existing tracks. Now composer can just mute/unmute these two similar audio sources on their machine to listen to their DAW playback directly ("now-me") or to listen to returned DAW playback from performer ("now-you") together with performer's mic track. Two stereo streams are 1) original playback from DAW, 2) performer's microphone. If I understand it correctly, the trick here is to send one stereo stream composer-performer, but then send two stereo streams back performer-composer. Hence, I'm looking for a way to develop the same functionality with Reaper. But, other 99% of time, Steinberg VST Connect will ruin your day, waste your time, and generally make everyone misserable. When it works correctly, which is, like 1% of the time, then, it is great. Performer is just performing, without having to touch their mouse or keyboard.īut, Steinberg being Steinberg, this all works like rubbish. Composer is looking at their own DAW and working with that. All this while freeing the composer from having to manage performer's computer. This enables composer to alternate between "now-me" and "now-you" rehearsal modes and to record performer at the same time having it perfectly synced in composer's DAW. This enables composer to explain to performer how to perform a certain part. Now, perfomer can hear everything from composer's DAW, but at the same time, composer can hear both performer's microphone and their own DAW audio in-sync! With one flick of a button, composer can switch this latency compensation to enable their own microphone to be in real-time with DAW. Person B (performer) has a dummy ASIO application (or whatever) on their local machine. When I say music-collaboration, I mean this: person A (composer) has their DAW on their local machine. So, only Steinberg VST Connect enables proper, real-time, music collaboration over long-distance internet. ![]() it can latency-compensate a stream it receives from long-distance internet stream it can switch the latency burden from source/destination on a flick of a button Steinberg VST Connect has 2 distinct advantages: This, of course, also works flawlessly.īut, for music collaboration (not jamming), so far, to the best of my knowledge, there is nothing in this world that can compare to Steinberg VST Connect. We use all the same tools mentioned above. This all works flawlessly.įor recording a performer, we run Reaper with ASIO on performer's computer and record everything localy, then just copy files to everyone else, after the fact. We control the screen using RealVNC, dispatch MIDI signals from DAW to each participant using Bome MIDI network, and dispatch audio ouput from DAW using Audiomovers ListenTo or Sonobus. So, for mixing, we all virtually gather around the most powerful computer we have. We even have a homebrew tool to auto-mute communication microphone depending on Reaper transport state. I have several internet-distributed bands I'm working with and a dozen people all over the world with whom I collaborate daily.įor lowest possible latency real-time communication, we use Mumble. I'm into long-distance internet recording and music collaboration for several years now.
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